![]() The MetaHuman Creator isn't ready just yet, but Epic say they'll be releasing it as part of an early access program in the next few months. I might have nightmares about a person saying "I am fully rigged, ready for animation and motion capture," but heck it sure is quite realistic innit?Īfter creating a real fake human, Epic say users will be able to download them as a Maya file, "including meshes, skeleton, facial rig, animation controls, and materials" which you can use to animate them by hand or use performance capture tools. To demonstrate the possibilities, they've published two "sample humans". "Users are able to apply a variety of hair styles that use Unreal Engine’s strand-based hair system, or hair cards for lower-end platforms.There’s also a set of example clothing to choose from, as well 18 differently proportioned body types." "Users can choose a starting point by selecting a number of preset faces to contribute to their human from the range of samples available in the database," Epic explain.
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